Author: Komputer Korner
Date: 21:51:40 01/07/98
Go up one level in this thread
Okay , I will answer my own question? It is 40/ 100 with 30 sec. increment. and then 20/50 with 30 sec. increment. after that it is 30 second increment. So for the first 60 moves the time control is actually more favourable for the players than normal because even though it ends up as 40/2 and 20/1 the 30 second increment prevents any ultra blitz blunders because of flagging. Almost all games are in effect decided within 60 moves, ie: a good many of the ones that go longer than that are easy wins or easy draws. There are some long unclear endgames but of all games only 9 % go longer than 60 moves anyway. This was found by doing a search on the mega database of 568,000 games of ChessBase. So let us say that 4% are clear wins or draws, so that leaves 5% that are unclear. So,even though in this 6 game match already 1 game has gone farther than 60 moves, the time control should not be a factor unless the match is drawn and they get into blitz games.. On January 03, 1998 at 23:59:53, Komputer Korner wrote: >What is the time control? >-- >KK > >On January 03, 1998 at 15:47:47, Robert Hyatt wrote: > >>On January 03, 1998 at 13:44:18, Jeroen Noomen wrote: >> >>>In a crazy game Vishy Anand drew the WC-match versus Karpov level, just >>>some minutes ago. >>> >>>It was a Ruy Lopez, in which Karpov used the unusual 5 ... Bc5!? >>>After a strong sac of the exchange Karpov managed to get the upper >>>hand with two strong passed pawns. >>> >>>In the timescramble that followed my Rebel 9 scored +1.50 around move >>>33,34, in favour of Karpov. But he made a mistake, after which Rebel >>>showed +1.40, now in favour of Anand! >>> >>>In timepressure fantastic things happened: Karpov got two Black pawns >>>on c2 and d2, captured a rook on c1 making a new queen, but nevertheless >>>could not escape a forced mate! A really astonishing game. >>> >>>So the score is 1-1, it's anybody's match again! >>> >>>Best regards, >>> >>>Jeroen Noomen >> >> >>This game was *filled* with mistakes on both sides. I have *never* >>watched >>Crafty analyze a game such as this and see tactical mistake after >>tactical >>mistake played. Rf3 seemed ok by Karpov. gxf3 was the best reply not >>giving black those two connected passers, or even dxc5 eschewing the >>exchange.. later both sides had chances to win and the one making the >>last mistake was Karpov. >> >>I still don't like the faster time controls as the game wears on. This >>would >>have been a wonderful game to watch had not time entered in to produce >>tactical >>boo-boos...
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