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Subject: Re: Economics of Chess Programming. part II

Author: Ritter Rost

Date: 02:08:01 11/11/00

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Maybe with the exception of the good old board computers there was never much
money for the chess programmers to be earned. But there was an honourable
intellectual quest in the past: Beating strong human players. That could yield
quite some social prestige.

a) The Deep Blue match hacked a big dent in that motivation. b) FIDE banning
computers has made it difficult to enter human tournaments c) Machines are fast
enough and known programming techniques efficient enough to beat your average
human chess master comfortably without major creativity needed.

Playing computers against each other has some entertainment value but the thrill
seems limited to me. Man vs. Machine matches can arouse interest outside chess.
Machine vs. Machine matches are probably seen outside an extreme hardcore scene
as something which grownup people would not normally spend their time on, like
testing which computer can count faster from 1 to 1000.

So chess programming is commercially unhappy and has lost public esteem outside
the scene. If I were a chess programmer I would also be a bit put off by the not
very rewarding feedback from the public as it e.g. manifests itself in internet
discussion groups. It must be painful to read self-appointed experts who'd never
be able to write "Hello World" in Visual Basic judge the effort of ones
thousands of blood-sweat-and-tears programming hours with incredible
self-assuredness.

In the academic world you exchange ideas with your peers. You earn social
prestige, admiration and money by making valuable contributions.

In computer chess you cannot exchange ideas with your peers because you are
either threatening them with in law-suits or you allege that they are cheating
in SSDF or whatsoever. If you meet with them on tournaments like the WCCC the
social fun and intellectual exchange is spoilt by the fact that winning the
tournament is crucial for your very economic survival. No wonder, the only
existing journal, the ICCA-publication is a big-time joke from a scientific
standpoint.

Moreover you are often working alone and one of the joys of programming,
developing and contributing in a productive and happy team is taken away from
you.

So in todays world full of the most fascinating development challenges in
regularly paid jobs, who wonders that there are only four or five professional
chess programmers left?



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