Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Search for a Very Special Chess Position

Author: Bob Durrett

Date: 05:30:49 11/11/00

Go up one level in this thread


On November 11, 2000 at 04:51:40, Jeremiah Penery wrote:

>Nolot position #2 seems to satisfy your criteria (unless you consider it a
>"theoretical forced win"):
>
>[D]r4rk1/pp1n1p1p/1nqP2p1/2b1P1B1/4NQ2/1B3P2/PP2K2P/2R5 w - -
>
>I'm not sure if any chess programs will find this quickly, but after a couple of
>moves they'll find them quickly.  Here's the solution:
>
>1. Rxc5 Nxc5 2. Nf6+ Kh8 3. Qh4 Qb5+ 4. Ke3! h5 5. Nxh5 Qd3+ 6. Kf2 Ne4+ 7.
>fxe4, and white wins.

This is a very pretty forced win.  Thanks.

After seeing this, the following conclusions appear to be evident:

Positions where there is a forced win will probably satisfy the "ultimate
intent."   In other words, there may be only one move available in each position
of the forced line, so the computer, like a human, will play the forced moves.
If the forced line leads to checkmate, or to a theoretically won endgame, then
the "ultimate intent" will have been satisfied.

One would expect that an otherwise quiet position in which a capture has
occurred would result in the computer program almost immediately settling on the
recapture as being the only move.

What I was really hoping for was a position for which there was NOT a
theoretical forced win but which would, nonetheless, result in computer moves
which could be demonstrated to lead to a lost position.  In other words, a line
where the computer program would make moves [where it would not change it's mind
in any reasonable time] which could ultimately be shown [by, at least, a top GM]
to lead to a lost position.



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.