Author: Uri Blass
Date: 03:36:54 11/14/00
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On November 14, 2000 at 04:49:02, Ricardo Gibert wrote: >On November 13, 2000 at 14:35:50, James T. Walker wrote: > >>Seems the GM/IM players can not hold the computers at Game/hour an more. Deep >>Junior & Deep Fritz both won their game today. > > >I would not be so sure. The trouble with that assessment is the players involved >do not know how to play effectvely against computers. I would not be surprised >if there are savvy players below master level that can beat "strong" computer >programs at game/60. Take for example the following player on ICC: > > > >Information about rabid (Last disconnected Mon Nov 13 2000 12:28): > > rating [need] win loss draw total best >Wild 1717 [6] 12 27 0 39 1740 (13-Dec-1997) >Bullet 2722 [8] 232 2564 188 2984 2739 (06-Oct-2000) >Blitz 2346 336 3159 265 3760 2760 (05-Aug-2000) >Standard 2157 [6] 10 49 6 65 2231 (28-Feb-1998) > > 1: I like to play computers especially crafty clones > 2: This inflates my rating I see from the statistics that this guy is losing most of the games that he plays. The fact that playing against computers inflate its rating prove nothing. Reasons: 1)playing against players that are more than 400 elo better than you will always inflate your rating because of the simple reason that you cannot lose rating against them. I can guess from the statistics that it is possible that this guy plays against Crafty clones who are more than 400 elo better than him. 2)It is also not fair to play against crafty clones because you can play against your opponents at home when your opponent have no idea about the games and later repeat the games. I will also have an advantage if I can train against you when you have no ideas about the games. We need to see people who like to play against programs like Ferret in order to know because they cannot play against Ferret when Ferret has no idea about the games. Uri
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