Author: James Swafford
Date: 18:24:33 11/14/00
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On November 14, 2000 at 20:14:26, Will Singleton wrote: >On November 14, 2000 at 19:38:11, James Swafford wrote: > >>Notice the second "Parsing board: ... ". This is Winboard 4.1.0. >>Any ideas about what's going on here? >> >>-- >>James >> >> >>Parsing board: --q-k--r pp----pp ----pp-- -------- -b------ -P--P--- PBnPKPPP >>--R---NR B -1 0 0 1 0 1 455 Tristram MartSailorat64 -1 5 3 23 26 180 180 15 >>R/b1-c1 (0:09) Rc1 0 >> >>Parsing board: ... line that is) *again* when the opponent lost on time? >> >>Parsing board: --q----r pp---kpp ----pp-- -------- -b------ -P--P--- PBnPKPPP >>--R---NR W -1 0 0 0 0 0 455 Tristram MartSailorat64 1 5 3 23 26 180 166 16 >>K/e8-f7 (0:17) Kf7 0 > >A quick glance indicates that it's a 5 3 game, black is up a piece, black took >17 seconds to move Kf7, white has 3 min to play, black has 2:46. What's the >problem? Winboard didn't generate the "lost on time" deal, did it? > >Will That's just it: I'm not sure where that " ... line that is) *again* ... " junk came from. When I got home and looked at that machine, Winboard had a dialog box with the warning "couldn't parse '... line that is)...'". I'm pretty sure it's a bug in Winboard, but it's strange that it's never popped up before. Didn't seem to affect anything; the engine was humming along as usual. -- James
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