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Subject: Re: Further Chessmaster 8000 problems for you fellows:

Author: Jason Williamson

Date: 21:44:04 11/15/00

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On November 15, 2000 at 23:23:16, John Merlino wrote:

>On November 15, 2000 at 20:53:50, Jason Williamson wrote:
>
>>On November 15, 2000 at 15:40:20, John Merlino wrote:
>>
>>>On November 15, 2000 at 13:46:22, Jason Williamson wrote:
>>>
>>>>On November 15, 2000 at 13:32:22, John Merlino wrote:
>>>>
>>>>>On November 15, 2000 at 03:07:44, Jason Williamson wrote:
>>>>>
>>>>>>I am noticing that if the xboard engine requires a command line passed, the
>>>>>>Chessmaster Gui still doesn't pass the command line regardless if it is in the
>>>>>>setup for the xboard engine.
>>>>>>
>>>>>>JW
>>>>>
>>>>>Can you give examples (i.e. both the engine in question and the command line you
>>>>>are attempting to pass)? I can pass them on to the development team.
>>>>>
>>>>>jm
>>>>
>>>>Actually, EVERY engine I tried that required a command line to work didn't get
>>>>the command line sent.  For example, bringer needs the commandline /winboard to
>>>>work yet never recives it.
>>>>
>>>>Oh, is The King unoffically SMP capable?  I noticed at when it is the only
>>>>engine running under win2k with my dual celeron that it has two processes both
>>>>chewing up the cpus to the max.  Pretty cool if that is true.
>>>>
>>>>
>>>>JW
>>>
>>>Is it "The King.exe" that is using both CPUs? Does Chessmaster.EXE also use both
>>>CPUs? The development team has contacted Johan and is looking into it. I'll let
>>>you know what he says, but it could take a while to hear back from him.
>>>
>>>No testing of any kind was done on multi-CPU machines.
>>>
>>>jm
>>
>>Unless I missed something (like some sort of analsyse window) its running smp.
>>The king has two processes, not Chessmaster.exe.
>>
>>JW
>
>I think I know what's happening here. Not only does a PLAYING engine launch a
>copy of The King, but also there is a MENTOR engine that can be launched in any
>number of circumstances (opening either the Thinking Lines or the Visual
>Thinking windows, using Solve for Mate, getting advice, analyzing a game, etc.).
>This is probably what you have seen.
>
>jm

What a shame though... ;)  It would have been cool if it WAS smp capable.  :)

JW




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