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Subject: Re: A great idea, but...

Author: Peter Kappler

Date: 19:05:39 11/18/00

Go up one level in this thread


On November 18, 2000 at 21:30:38, Christophe Theron wrote:

>On November 18, 2000 at 20:39:44, Fernando Villegas wrote:
>
>>On November 18, 2000 at 20:19:12, Will Singleton wrote:
>>
>>>On November 18, 2000 at 19:05:56, Christophe Theron wrote:
>>>
>>>>On November 18, 2000 at 14:03:31, Ed Schröder wrote:
>>>>
>>>>>On November 18, 2000 at 12:50:40, Hermano Ecuadoriano wrote:
>>>>>
>>>>>>On November 18, 2000 at 12:33:37, Ed Schröder wrote:
>>>>>>
>>>>>>>On November 18, 2000 at 08:40:36, Arshad Syed wrote:
>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>Fritz and Junior completely anhilated their opponents in the KC human-machine
>>>>>>>>challenge. Junior played some remarkable human-esque chess in a couple of its
>>>>>>>>games. One of them was a gem, where DJ disregards pawn material and instead
>>>>>>>>launches a ferocious attack on the kingside. The only other computer game that
>>>>>>>>was so human-like was the Hiarcs-Deen Hergott match which involved a
>>>>>>>>Queen/Knight sacrifice by the computer.
>>>>>>>>
>>>>>>>>All this and hardly any mention in this NG, except for a handful of
>>>>>>>>congratulatory messages. I mean I have seen much longer and more animated
>>>>>>>>discussions for lesser quality comp-human games on the ICC, with moves being
>>>>>>>>discussed in microscopic detail.
>>>>>>>>
>>>>>>>>...and finally, there was this thread on the US electoral system which possibly
>>>>>>>>was the longest and most elaborately discussed in recent weeks.
>>>>>>>>
>>>>>>>>Regards,
>>>>>>>>Arshad
>>>>>>>
>>>>>>>I have wondered myself too.
>>>>>>>
>>>>>>>In a mailing I have announced a 6-game match against computer killer
>>>>>>>GM v/d Wiel and got about zero response. What to do? Cancel it?
>>>>>>>
>>>>>>>Ed
>>>>>>
>>>>>>Your Rebels are partly responsible for this!
>>>>>>Everyone remembers Rebel 10-Anand!
>>>>>>Thanks for the games against strong humans.
>>>>>>
>>>>>>Here is an idea:
>>>>>>Hold the match "live" at some slow time control.
>>>>>>Do not tell the viewers which is the computer.
>>>>>>Conduct a live, running poll, asking which is which.
>>>>>>Reveal the answer after the game.
>>>>>>
>>>>>>This would be like a Turing test, and it might be feasable now.
>>>>>>I think those whose programs are said to be human-like, should
>>>>>>risk it! It would be interesting!
>>>>>
>>>>>Very nice idea indeed!
>>>>>
>>>>>Ed
>>>>
>>>>
>>>>
>>>>Yes, yes, a thousand times YES!
>>>>
>>>>Let's see if people are able to guess who is human, who is program!
>>>>
>>>>
>>>>
>>>>    Christophe
>>>
>>>Wouldn't work.  Immediate moves from pondering would give it away.  Perhaps you
>>>could disable pondering, or at least not move immediately?
>>>
>>>Will
>>
>>Disable? It is enough to deliver the moves above a minimal time, say, two
>>minutes, even if the program answered in no time.
>>Fernando
>
>
>
>Absolutely. This would not take away anything from the thrill of the game.
>
>
>
>    Christophe


But what happens when there is a 2-minute pause for an obviously forced
recapture?

--Peter





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