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Subject: Re: New Way to Evaluate Positions

Author: Pat King

Date: 08:33:34 11/21/00

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On November 21, 2000 at 09:45:18, Robert Hyatt wrote:

>On November 21, 2000 at 08:57:07, Bob Durrett wrote:
>
>>On November 20, 2000 at 22:58:10, Robert Hyatt wrote:
>>
>><snip>
>>
>>>>
>>>>Incidentally, the name "Shannon" could be mentioned.  Any scheme which throws
>>>>away, repeatedly, large amounts of information is inferior in the sense that it
>>>>is theoretically better to use most or all of the information available,
>>>>assuming that a practical way to do that is found.
>>>>
>>>>
>>>>Bob D.
>>>
>>>
>>>
>>>Unfortunately alpha/beta throws away 99.999% of the information passed over in
>>>a normal tree search.
>>
>>That doesn't sound good.  Can anything be done about that?
>
>
>Yes.  It is called pure minimax.  You get to visit every node in the tree,
>so that you can remember _any_ scores you want.  But you will search exactly
>1/2 as deep, which is the killer.

Why? That 99.999% of information is irrelevant anyway! Isn't the whole point of
AB that it delivers the same result as minimax WITHOUT traversing all that
"information"?



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