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Subject: Re: Simple Endgame for programs without TBs ??

Author: Mogens Larsen

Date: 18:28:17 11/21/00

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On November 21, 2000 at 20:11:10, Bruce Moreland wrote:

>What does Crafty think of the Reti study:
>
>[D]7K/8/k1P5/7p/8/8/8/8 w - - 0 1
>
>White to move draws.  I might have this slightly wrong, because I'm constructing
>it from memory.

I tried Gandalf without tbs ;o).

Analysis by Gandalf 4.32:

1.c7 Kb7
  -+  (-8.83)   Depth: 2   00:00:00
1.Kg7
  -+  (-8.79)   Depth: 2   00:00:00
1.Kg7 Kb6
  -+  (-8.67)   Depth: 2   00:00:00
1.Kg7 Kb6 2.Kg6
  -+  (-8.35)   Depth: 3   00:00:00
1.Kg7 h4 2.Kf6 Kb6
  -+  (-8.68)   Depth: 4   00:00:00
1.Kg7 h4 2.Kf6 Kb6 3.Ke5
  -+  (-8.51)   Depth: 5   00:00:00
1.Kg7 h4 2.Kf6 h3 3.Ke5 Kb6
  -+  (-8.91)   Depth: 6   00:00:00  1kN
1.Kg7 h4 2.Kf6 Kb6 3.Ke5 h3 4.Kd6
  -+  (-8.51)   Depth: 7   00:00:00  3kN
1.Kg7 h4 2.Kf6 Kb6 3.Ke5 h3 4.c7 Kb7 5.Kd6
  -+  (-8.36)   Depth: 8   00:00:00  6kN
1.Kg7
  -+  (-7.54)   Depth: 9   00:00:00  8kN
1.Kg7 Kb6 2.Kf6 h4 3.Ke5 Kc7 4.Kf4 h3 5.Kg3
  ³  (-0.36)   Depth: 9   00:00:00  8kN
1.Kg7 Kb6 2.Kf6 h4 3.Ke5 Kc7 4.Kf4 h3 5.Kg3 Kxc6
  =  (0.00)   Depth: 10   00:00:00  26kN
1.Kg7 Kb6 2.Kf6 h4 3.Ke5 Kxc6 4.Kf4 h3 5.Kg3 h2
  =  (-0.01)   Depth: 11   00:00:00  39kN
1.Kg7 Kb6 2.Kf6 h4 3.Ke5 Kxc6 4.Kf4 h3 5.Kg3 h2
  =  (-0.01)   Depth: 12   00:00:00  60kN
1.Kg7 Kb6 2.Kf6 h4 3.Ke5 Kxc6 4.Kf4 h3 5.Kg3 h2
  =  (-0.01)   Depth: 13   00:00:00  95kN
1.Kg7 Kb6 2.Kf6 h4 3.Ke5 Kxc6 4.Kf4 h3 5.Kg3 h2
  =  (-0.01)   Depth: 14   00:00:00  150kN
1.Kg7 Kb6 2.Kf6 h4 3.Ke5 Kxc6 4.Kf4 h3 5.Kg3 h2
  =  (-0.01)   Depth: 15   00:00:00  233kN
1.Kg7 Kb6 2.Kf6 h4 3.Ke5 Kxc6 4.Kf4 h3 5.Kg3 h2
  =  (-0.01)   Depth: 16   00:00:01  339kN
1.Kg7 Kb6 2.Kf6 h4 3.Ke5 Kxc6 4.Kf4 h3 5.Kg3 h2
  =  (-0.01)   Depth: 18   00:00:01  794kN

Mogens.



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