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Subject: Re: Yes! This is useful information for programmer

Author: Rajendran RAMACHANDRAN

Date: 00:08:14 11/22/00

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On November 21, 2000 at 18:13:28, Mike S. wrote:

>Because, such imperfections can (and most probably will, if the number of games
>is very high) affect the rating of a program in a way, that it is underrated
>because it draws "won" games. Some testers, but very few, may look into all such
>test games and see that a program may be stronger than it's result indicates -
>But what should they do? The score must not be manipulated, and most often the
>pure result figures are the main information that is transmitted and consumed.
>
>After all, there is a rating list thinking in computer chess. Therefore it is
>most important, that a program makes the full point from a won game. Otherwise,
>possible customers are misinformed unavoidably, at least to some degree.
>
>So I'm sure programmers are always interested in such info, and it is valuable
>for them. Btw. there have been cases IIRC where such, or similar, endgames are
>implanted and tested, but wouldn't work due to certain special unexpected
>conditions (I remember that a Fidelity computer could solve a tactical? position
>when it had the original knights from the starting position, but not with
>knights which were inserted by a board setup, for example.).
>
>Regards,
>M.Scheidl

Hi

I can understand your point of view! I mistook this for a negetive publicity!
Sorry! Thanks for taking your valuable time to explain.

Regards.

Raj



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