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Subject: How to make a W95 game browser support crafty engine?

Author: Bas Hamstra

Date: 08:05:25 01/14/98


I made a pgn game browser with database functions. Now I would like to
make an option to support the Crafty engine. I understand the basic idea
of talking via the command line interface via pipes, but without
documentation it would cost me a lot of time to figure it all out (via
trial and error). It would be fun to do so, but I havent got the time
right now.

Can anyone help me with that?

- Win95 environment
- using C++ Builder

Has anyone done this before? Help in the form of  documentation / source
would be greatly appreciated. I studied Winboard source but  comments
are few and mainly focusseded on how to interface to Winboard.

I have no experience with child processes and named pipes yet.


email to bas.hamstra@wxs.nl



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