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Subject: Re: Quiescent Nodes

Author: David Rasmussen

Date: 14:29:52 11/23/00

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On November 21, 2000 at 21:33:14, Robert Hyatt wrote:

>On November 21, 2000 at 21:19:13, Michael Neish wrote:
>
>>
>>Hi,
>>
>>Just a question about Quiesce().  I find that my program searches about 80% of
>>its nodes in Quiesce() -- sometimes over 90% -- and only 20% in Search().  Is
>>this normal?  I'm doing checks and quick return if the material score is about a
>>Pawn below alpha.
>>
>>Thanks.
>>
>>Mike.
>
>
>Here is the thing you are probably counting wrong if you want to match the
>numbers some give here...  when depth=0, you call quiesce(), and _that_ node
>is _not_ a q-search node, because there is _no_ choice involved in whether
>to reach that node or not.  Nodes _below_ that are 'optional' depending on
>your capture rules...  I don't count like that as it is more difficult, but
>if you wanted to have a Search(), Leaf() and Quiesce(), then you could
>count things and discover that it is possible to really get pretty low on
>nodes searched by Quiesce() above...

I've never counted this way before, but I see what you mean. Its basically a
question of what you call quiescence search nodes.

With that way of counting I get 20-40% instead of 70-80%
Now Im happy :)



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