Author: Severi Salminen
Date: 08:01:25 11/26/00
Hi! Now my state-of-art-brand-new-super-extra-paradigm-chess-program (no, that's not the final name...) works and searches easily 5-7 plies deep on slow Celeron 300MHZ(without the cache) at about 200-300 KNPS!! Man, I'm so excited! I have programmed only the basic things: PVS, Qsearch, standard nullmove. Now the problem is the qsearch: it explodes the tree. I have about 10x qnodes than "normal" nodes, which is too much. The reason is probably that the only sorting I do is LVA (least valuable aggressor) as my captures are generated starting from pawns. Would the MVV/LVA solve my problem? How does SEE work (any links)? Do i just take one capture from the move list and check out the outcome of capture series statically? And if the result is 0 (or should it be negative?) I just dump that move. Thanks for any advice! Severi
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