Author: Jeremiah Penery
Date: 22:24:21 11/27/00
Go up one level in this thread
I've discovered some bugs in the code ("if (!tree->endgame)" didn't seem to be
evaluating properly for some reason.), and made it catch a couple more things.
I'm going to try emailing it to you anyway, because I don't want to clog up this
board. If I can't get it through that way, I'll try to find some other way. :)
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