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Subject: Re: Nolot Positions #1

Author: Dann Corbit

Date: 08:50:12 11/28/00

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On November 28, 2000 at 10:30:00, Robert Hyatt wrote:
[snip]
To add a bit, here is an output from a chess engine for one of the WAC
positions:

Middlegame phase.
 2    -173     4      525  e5c6 d6c6
 2    -173     4     1232  e5c6 d6c6
 3    -188     5     1569  e5c6 d6c6 f6h5
 3    -187     6     4205  g3g6 !
 3    -123     6     4577  g3g6
 3    -122     7     6316  f6h5 !
 3    -101     7     7444  f6e8 !
 3     -17     7     7746  f6e8 d6e5 d4e5 d8e8
 4     -17     7     8247  f6e8 d6e5 d4e5 d8e8
 4     -17     8    10898  f6e8 d6e5 d4e5 d8e8
 5     -12     8    11626  f6e8 d6e5 d4e5 d8e8 a1d1
 5     -11    11    22518  g3g6 !
 5     383    14    33800  g3g6 !!
 5  999996    14    34042  g3g6 d6e5
 5  999996    15    34369  g3g6 d6e5
Learning score: 999996  best: 36  depth:5  hash: F45FB3C8

Notice that it 'found' g6 at ply 3.  Was it 'solved'?  Obviously not.  Why not?
Because it had no idea how good the position was.  Because of this, the choice
was easily abandoned at later ply.  Given enough time, it found the right move
for the right reason and stuck to it.



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