Author: John Merlino
Date: 12:09:11 11/28/00
Go up one level in this thread
On November 28, 2000 at 12:39:42, James T. Walker wrote: >On November 28, 2000 at 01:33:05, John Merlino wrote: > >>On November 27, 2000 at 23:17:00, James T. Walker wrote: >> >>>On November 27, 2000 at 13:10:54, John Merlino wrote: >>> >>>>On November 27, 2000 at 11:32:30, James T. Walker wrote: >>>> >>>>>On November 26, 2000 at 18:19:42, John Merlino wrote: >>>>> >>>>>>On November 26, 2000 at 16:21:18, James T. Walker wrote: >>>>>> >>>>>>>At what time control were the games played? >>>>>>>Jim >>>>>> >>>>>>Oops. I forgot that key point. Because of time constraints (from the time the >>>>>>test was mailed out to the time when ALL of the testing needed to be finished >>>>>>was less than 4 months) the time control for all games was Fischer 5/10. >>>>>> >>>>>>jm >>>>> >>>>>Thanks for the info. In my opinion this means that the ratings are only >>>>>accurate at that time control. >>>>>Jim >>>> >>>>You are, of course, correct. It is impossible to have a SINGLE rating that is >>>>accurate at ALL time controls. >>>> >>>>jm >>> >>>The problem is, this is a very unpopular/uncommon time control. I don't know >>>what would be most desirable but I'm sure 5/10 is not it. >>>Jim >> >>The reason that a Fischer time control was chosen was so the games could >>continue indefinitely, and all personalities (and humans) wouldn't have to worry >>about losing on time as much as with a fixed time control (you always have at >>least 10 seconds to make your next move). >> >>The reasons that the time control is relatively short are twofold: >>1) The development team wanted to make the games short enough for the human >>testers so they would be more willing to play all 30 games required for the >>test. If the time control had required a longer time commitment from the >>testers, they very likely would have received less data. >>2) Over 13,000 further comp vs. comp games needed to be played to complete the >>testing and get reasonably accurate ratings for all of the personalities. At >>5/10, the testing was done literally a few days before the program was finished. >>Obviously, then, a longer time control would have caused the ratings testing to >>not be finished within the deadlines of the main program. >> >>jm > >Hello John, >All good reasons and I agree with them. The problem is your team seems to have >ignored the most important ingredient in the formula. A rating (Even if not >perfectly accurate) would be more useful to people at a more popular time >control. On ICC/FICS some of the popular time controls are 5/3 or 2/12. In any >case I'm sure people will appreciate this feature of trying to find their own >rating if they don't already belong to some organization that will give them a >rating. As usual the new ChessMaster has some bugs and hopefully they will be >fixed soon. I have two almost identical computers and CM8K failed to install on >one of them. I will write an email to Tech support today. I get an error >message: > >An error occurred during the move data process:-133 >Component Data for classic chess games >File Group:dll_classic >File:F:\Classic8k.pgn >I did manage to install CM8K on the second computer by doing a selective install >of only the first 4 components on the list and it works (kindof). >Jim It is my opinion, from the error message that you are getting, that the CD from which you are installing is defective. The error that you are receiving is probably from trying to read bad media when attempting to copy the Classic Games PGN file. I would suggest returning your copy, if possible, for a replacement. jm
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