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Subject: Re: To John Merlino : new CM8K patch suggestions

Author: James T. Walker

Date: 16:27:59 11/28/00

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On November 28, 2000 at 17:56:45, John Merlino wrote:

>On November 28, 2000 at 17:26:22, ujecrh wrote:
>
>>I did not see any answers on these topics yet so let me send them again. The
>>first one is very interesting to have and does not seem difficult to implement,
>>the second might go against some basic CM designs so you may have good reason to
>>not want it:
>>
>>1/ It would be nice if we could specify an initialization string that will be
>>send to the winboard engine when it is started like winboard does (with the
>>parameter /initString=...). It could either be from a ChessMaster textfield in a
>>dialog box or simply offer the option to give a filename. Then, when the
>>winboard engine is started, the content of the given file is sent as is. Either
>>way would be greatfor example when you want to disable ponder and the engine
>>does not support any parameter to do it from command line but requires the
>>"easy" command
>>to be sent.
>>
>>2/ Allow custom personalities and winboard engines to have ratings and play
>>rated games !
>>
>>
>>Ujecrh
>
>To be quite honest, it is doubtful that either of these will get in the patch.
>The first one is a good idea, but will probably be added next version. Since it
>isn't a bug, it will be always put on the back burner in favor of fixing bugs.
>
>The second one is very difficult, because trying to "accurately" calculate a
>rating for a custom personality or an imported engine is basically impossible,
>and there would be little to no point in approximating the rating. However, the
>next version MIGHT allow the user to SPECIFY a rating for a custom/imported
>personality. But, once again, this would not be bug-fixing....
>
>jm

Hello John,
The idea of allowing created personalities to earn a rating should be simple.
Since I can log on and earn a rating after 20 games, any created personality or
external engine should be able to do it too.  Of course this is not a bug but
should be not so hard to implement some day since the formula for creating a
rating is already there and being used.  Engine/Engine or
personality/personality games could be used as the basis for determining the
rating
Jim



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