Author: Carsten Kossendey
Date: 18:51:06 01/15/98
Go up one level in this thread
On January 15, 1998 at 20:33:15, Robert Hyatt wrote: >On January 15, 1998 at 16:41:34, William Bryant wrote: > >>Because Metrowerks PPC Compilers now support a long long data type >>(64 bit integer type), shouldn't most of the port of Crafty simply >>be recompiling the program and making the integers all 64 bits. >> >>As I understand it, isn't crafty written in ANSI C. >> >>I know this may seem nieve? Any other problems with porting? >> > >long long was *the* problem. If the Mac has them, then we should be >set. What I need is for someone to compile and get it working on this >compiler (for the Mac) and then send me any changes. I did so three times (10.18, 11.x, and 12.6). You never replied, so I gave up on that. >There likely will >be very few, except maybe the CheckInput() function in utility.c, and >a couple of header files. A number of others as well. >If the compiler has long long already, this is an hour job, or less, >generally. Without long long's, it's a bear... Rather massive changes are required for the header files. >>Any assistance appreciated. >> >>Also, the new G3 processors with their extra integer support, >>their increased system bus speed, and their backside catch should >>make an ideal desktop system for a chess program. >>Their not Alpha processors but a heck of a lot cheeper >>(~$2000 for a well equiped desktop system). >> >>William Bryant >>wbryant@ix.netcom.com
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