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Subject: SEE checking

Author: David Rasmussen

Date: 13:24:09 11/29/00


Does anybody have a good idea on how to check if a SEE implementation works
correctly?

If anyone has other good ideas on how to check certain typical parts of a
chessprogram, please come forward. Yesterday, I made a debug function that
constructed random, symmetrical positions, and checked whether the evaluation
was 0 or not, assuming no assymetry. I actually found a well-hidden bug in my
rook evaluation code this way. Not a brilliant idea, but these kinds of small
ideas that make debugging (and even discovering bugs) easier, would be very
appreciated.



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