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Subject: Re: Experimentation with move ordering

Author: Andrew Williams

Date: 02:02:20 11/30/00

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On November 29, 2000 at 05:24:20, Andrew Williams wrote:

>On November 28, 2000 at 16:06:11, Bruce Moreland wrote:
>
>>On November 28, 2000 at 14:06:27, Andrew Williams wrote:
>>
>>>On November 28, 2000 at 12:52:57, Scott Gasch wrote:
>>>
>>>>Hi,
>>>>
>>>>I posted a couple of messages about move ordering yesterday and wanted to share
>>>>some results from my (limited) testing.  I ended up implementing the suggested
>>>>"apparently losing captures" (MVV/LVA) after all others order.  In one test
>>>>position this resulted in a tree 200k nodes larger at 8 ply but in two others it
>>>>resulted in a marginally smaller (under 40k nodes) tree at 8 ply.  I will do
>>>>more testing on this matter but it may be a moot point because I intend to write
>>>>a SEE pretty soon.
>>>>
>>>>I also did some experimenting with ordering captures that take the last moved
>>>>enemy piece.  At low search depth this seems to make some difference but at
>>>>higher depth this heuristic actually grew the tree in all three test positions > I tried.
>>>>
>>>>I also did some playing with history weight and settled on hist[x][y] += (2 <<
>>>>depth).
>>>
>>>I use history[whoseTurn][frsq][tosq] += (depthremaining*depthremaining)
>>>I have a separate table for white and black. Every few plies I divide
>>>this number back by a lot (can't remember how much or how often).
>>
>>Why does everyone think that a move that cuts off after a deep search is more
>>likely to produce cutoffs elsewhere in the tree, than one that cuts off after a
>>shallow search?
>>
>>That multiplication is expensive.  Does it achieve anything?
>>
>>bruce
>
>That's a good question. Last night I ran a couple of test sets with my
>draft*draft scheme versus a constant increment scheme. I chose the constant
>based on what the average of draft*draft works out to be. My draft*draft scheme
>solved one more problem in both test sets (ie 412 out of 770 in ECM98 5 seconds
>and 56 out of 90 in an old Arasan test suite at 60 seconds). This evening I'll
>run a node comparison for a fixed depth. This might provide some results that
>are more useful.
>
>Andrew

Last night I ran a test, searching every position in lct2 to depth 10.
I measured the total number of nodes, and I got:

Draft Squared:   93154844
Constant:       104540199

This is a small test set. I'm trying a larger set at home now.

Andrew



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