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Subject: Re: Playing over a LAN - the final solution

Author: dario

Date: 03:48:17 11/30/00

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On November 30, 2000 at 04:31:46, Andreas Stabel wrote:

>I think that the only proper way to match two programs is to run them on two
>different computers with some sort of communication between them. Today almost
>all computer-computer communication is done with TCP/IP, so I think it is time
>that we moved the standard chess interface between programs to this protocol.
>
>I have long experience of programming TCP/IP based systems, so my proposal is
>to make a TCP/IP server which will work as a coordinator between two chess
>programs. I will also program a simple client for this server which use the
>Winboard interface and perhaps other interfaces too, so most of todays chess
>programs wouldn't have to be rewritten.
>
>In future extentions it would be easy for the TCP/IP server to alow more than
>two programs to connect and to run matches between all the programs and so on.
>
>The final system would be used in approximately the following way:
>
>On computer X - which doesn't have to be any of the computers running the
>               chess programs:
>   Here you start the server:
>      chesserver -port 1234 -games 10
>
>On computer 1:
>   Here the first chess program is started:
>      chessclient -server computerX -port 1234 -engine crafty ....
>
>On computer 2:
>   Here the second chess program is started:
>      chessclient -server computerX -port 1234 -engine arasan ....
>
>Now 10 matches between the two engines on the two computers would be run
>automatically.
>
>What do you all think about this suggestion and what features should this
>system incorporate ?
>
>Best regards
>Andreas Stabel


i think that would just be great!! :-) sounds like a very cool concept
and in regards to the features to be incorporated, it sounds like you
have them covered. :-)



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