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Subject: Re: CM8000 Time Issues

Author: David Dahlem

Date: 14:05:28 12/01/00

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On December 01, 2000 at 00:22:04, John Merlino wrote:

>Here's the scoop for all of you who have noticed/complained/been concerned about
>how CM8000 is using its time.
>
>1) There WAS a bug in the implementation of the "Seconds per Move" time control.
>It has already been fixed and will be included in the patch.
>
>2) There IS a bug in the implementation of the "Moves per Minutes" time control.
>The development team is currently attempting to fix it and is certain that a fix
>will be in the patch.
>
>Both of these bugs were on the GUI side and are NOT believed to have anything to
>do with Johan's engine.
>
>3) The minimum setting for the Hourglass time control was raised to 30 seconds.
>The old minimum of 5 seconds was just too ludicrous.
>
>4) The documentation refers to the old "Equal Time" time control which existed
>in CM7000 and before. This time control was removed for CM8000 and does not
>exist in the program.
>
>Those of you who have mentioned problems with the Fischer or "Minutes per game"
>time controls are mistaken. The development team is 110% confident that these
>time controls are accurate.
>
>Can't wait to hear your comments..... ;-)
>
>jm

Regarding time issues, I have noticed that the Winboard personalities do not
seem to use the clock as they do in Winboard. They just seem to ignore the clock
and lose on time. This does not happen in Winboard.

Dave



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