Author: Jason Williamson
Date: 00:00:28 12/02/00
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On December 01, 2000 at 17:05:28, David Dahlem wrote: > >On December 01, 2000 at 00:22:04, John Merlino wrote: > >>Here's the scoop for all of you who have noticed/complained/been concerned about >>how CM8000 is using its time. >> >>1) There WAS a bug in the implementation of the "Seconds per Move" time control. >>It has already been fixed and will be included in the patch. >> >>2) There IS a bug in the implementation of the "Moves per Minutes" time control. >>The development team is currently attempting to fix it and is certain that a fix >>will be in the patch. >> >>Both of these bugs were on the GUI side and are NOT believed to have anything to >>do with Johan's engine. >> >>3) The minimum setting for the Hourglass time control was raised to 30 seconds. >>The old minimum of 5 seconds was just too ludicrous. >> >>4) The documentation refers to the old "Equal Time" time control which existed >>in CM7000 and before. This time control was removed for CM8000 and does not >>exist in the program. >> >>Those of you who have mentioned problems with the Fischer or "Minutes per game" >>time controls are mistaken. The development team is 110% confident that these >>time controls are accurate. >> >>Can't wait to hear your comments..... ;-) >> >>jm > >Regarding time issues, I have noticed that the Winboard personalities do not >seem to use the clock as they do in Winboard. They just seem to ignore the clock >and lose on time. This does not happen in Winboard. > >Dave I do not have that problem at all. :)
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