Author: David Rasmussen
Date: 05:49:06 12/06/00
To compare hashhit success, we have to agree on some way to count this. In a one probe scheme it is obvious how this is done. But in multiprobe schemes, it isn't. For example, in crafty, hashprobes is incremented once for every call to probe, but in every call, the hit counter can potentially be incremented twice, because it probes twices. This can result in hashhit percentages like 167% in the endgame. Which is meaningless.
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