Author: Ernst A. Heinz
Date: 06:56:16 01/19/98
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On January 19, 1998 at 09:49:00, Robert Hyatt wrote: >On January 19, 1998 at 07:54:25, Ernst A. Heinz wrote: > >>On January 19, 1998 at 00:05:42, Robert Hyatt wrote: >> >>>to avoid losing this game, you'd have to play this in 10 seconds or >>>so, as it was a 5 0 game I believe... I certainly can't do it... >> >>"DarkThought" discards Bxe7 after 1 sec in iteration #8. >> >>=Ernst= > > >Positionally or tactically? In iteration #8 tactically (score drops to +0.1). After a long think (> 15 min) it switches back to Bxe7 in iteration #12 with a score of +0.56 -- actually not much better than the other good alternatives. =Ernst= >The point of Bxe7 is that it turns out to >be aggressive as the devil, shredding black's king-side at the end of >the >PV, because it recovers the material on d6, but sacs the bishop on g5. >If >you don't like to attack, you might not like Bxe7 no matter what. This >is >something I've been working on for several months now. The score for >Bxe7 >is only +.5 or so, which is not much better than other alternatives when >testing crafty... "DarkThought" surely likes to attack but in this case Bxe7 seems to be too unclear at shallow depths ... =Ernst=
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