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Subject: Re: Interesting test position

Author: Robert Hyatt

Date: 07:15:22 01/19/98

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On January 19, 1998 at 09:56:16, Ernst A. Heinz wrote:

>On January 19, 1998 at 09:49:00, Robert Hyatt wrote:
>
>>On January 19, 1998 at 07:54:25, Ernst A. Heinz wrote:
>>
>>>On January 19, 1998 at 00:05:42, Robert Hyatt wrote:
>>>
>>>>to avoid losing this game, you'd have to play this in 10 seconds or
>>>>so, as it was a 5 0 game I believe...  I certainly can't do it...
>>>
>>>"DarkThought" discards Bxe7 after 1 sec in iteration #8.
>>>
>>>=Ernst=
>>
>>
>>Positionally or tactically?
>
>In iteration #8 tactically (score drops to +0.1).
>
>After a long think (> 15 min) it switches back to Bxe7 in iteration #12
>with a score of +0.56 -- actually not much better than the other good
>alternatives.
>
>=Ernst=
>


the problem is, Bxe7 is much worse.  I eventually end up at -2 or so
letting it run a while.  After Nc4 and the other merriment, it goes for
the Bxg5 move, expecting hxg5 and Qxg5, but it finds that this can't be
played and ends up a piece down for a pawn.

your first fail low to .1 doesn't seem to be tactical, as my early
scores
are only +.5...  and this is the point...  the bad thing here is that
singular extensions light this up instantly...  I made Cray Blitz search
this thing and at depth=6, 0 seconds it was most unhappy.  But when you
look
at this, both black and white have few good moves.  Particularly white
who
plays Bxe7, but after Nc4 must move the queen *and* hold the bishop, so
Qg5
is the only choice.  And after h6 Qh4 is the only choice, and after g5,
the
queen is forced to move but is also cut off from the bishop.  So
singular
extensions find this all very quickly, with enough depth left over to
figure
out that after playing Bxg5, it isn't going to be able to play Qxg5 and
also
recover everything it has sacrificed...

I'm going to play around with SE again.  I don't know whether 100K nps
is
enough horsepower to do it, but I want to try, based on results I have
seen
by DB at reduced speeds.  BTW my CB analysis was on a single C90
processor
running at only 50K nodes per second, so SE apparently can work at
slower
speeds without killing performance totally.  Needs more investigation.


>>The point of Bxe7 is that it turns out to
>>be aggressive as the devil, shredding black's king-side at the end of
>>the
>>PV, because it recovers the material on d6, but sacs the bishop on g5.
>>If
>>you don't like to attack, you might not like Bxe7 no matter what.  This
>>is
>>something I've been working on for several months now.  The score for
>>Bxe7
>>is only +.5 or so, which is not much better than other alternatives when
>>testing crafty...
>
>"DarkThought" surely likes to attack but in this case Bxe7 seems to be
>too unclear at shallow depths ...
>
>=Ernst=



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