Author: David Rasmussen
Date: 15:36:58 12/09/00
Go up one level in this thread
On December 09, 2000 at 15:08:55, Robert Hyatt wrote: >On December 09, 2000 at 03:39:22, David Rasmussen wrote: > >>On December 08, 2000 at 23:04:42, Robert Hyatt wrote: >> >>>On December 07, 2000 at 13:20:29, Miguel A. Ballicora wrote: >>> >>>>On December 06, 2000 at 16:17:22, Robert Hyatt wrote: >>>> >>>>>Repetition is a known hashing "issue". But in fact, it is there even when >>>>>you aren't thinking about a repetition... because what says that you can search >>>>>from the node where you get the hash hit, to the terminal node that follows >>>>>that deeper in the tree, without repeating something? >>>>> >>>>>It is messy. I simply ignore it. >>>> >>>>If I understand what you mean, you ignore the issue altogether right? you don't >>>>mean you ignore the repetition. In other words, you find a repetition, return >>>>DRAW from search() and also store the previous postion with score=DRAW in the >>>>hash table. Correct? If that is true, this is not the origin of my problem... >>>> >>>>Thanks, >>>>Miguel >>> >>> >>>This is what I do, yes. Draw scores are a problem. Some don't store them. >>>Dave Slate was a proponent of that approach. I _always_ stored draw scores, >>>and still do. Either way leads to errors. My way leads to a faster search, >>>however. >> >>How can not storing the draws, lead to errors, and not only ineffeiciency? A >>node that isnt hashed but searched, is still "correct", I gather. Whereas, a >>node that was stored as a draw because of repetition, and later read in a node >>where it isnt a repetition because of different history, will be "incorrect". >> >>Wrong? > > >Wrong either way. Imagine you search from position A down a path, to reach >position B which you store in the hash table as +.2... Suppose you search down >a _different_ path from A with maybe more moves in it, and _still_ reach >position B. If you use that +.2, you are in danger of using a wrong eval, >because that eval from position B was produced by searching beyond B to some >endpoint before you got a score. How can you be sure that this different >path doesn't repeat before reaching that endpoint? You can't. IE it is >possible that a position between the current path connecting A to B repeats >a position between B and the actual endpoint. That didn't happen in the >original search path from A to B to endpoint. > > >You get errors either way, because you are hashing a position, and _not_ a >path to that position. The latter would solve the problem, but drastically >cut down the efficiency of the hash table due to fewer hits... I see now. You are, of course, right. As you might have suspected... ;)
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.