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Subject: Re: CM8000 - the signs of scores are confused

Author: Jason Williamson

Date: 19:11:55 12/11/00

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On December 11, 2000 at 16:06:07, John Merlino wrote:

>On December 11, 2000 at 14:52:28, William Penn wrote:
>
>>The signs of scores are confused in CM8000.  Previously it was confirmed there
>>is a problem with omitting the minus sign when the score number is in the range
>>of -0.01 to -0.99.  Now, here is an example of the signs being wrong when the
>>score number is larger than 1.00.
>>
>>BR  --  --  BQ  BK  --  BN  BR
>>--  BP  BP  BB  --  --  --  --
>>--  BB  --  --  BP  BP  --  BP
>>BP  WP  --  BP  WP  --  BP  --
>>WP  --  --  WP  --  --  --  WN
>>--  WN  WP  WB  --  --  --  WP
>>--  --  --  --  --  WP  WP  --
>>WR  --  WB  WQ  WR  --  WK  --
>>
>>White: a custom personality   Black: human   Black to move
>>
>>if Chessmaster box checked in Thinking Lines window
>>Time  Depth Score Positions Moves
>>0:07  7     5.25  210887    h5 Ng6 Rh7 exf6 Qxf6 Ne5 Rh6 Qc2
>>0:27  8     5.01  716123    h5 Ng6 Rh7 exf6 Qxf6 Ne5 Rh6 Qd2
>>1:11  9     5.46  2169809   h5 Ng6 Rh6 Bxg5 fxg5 Qf3 Bxb5 Bxb5+ ...
>>3:46  10    5.71  7208736   h5 Ng6 Rh7 exf6 Qxf6 Ne5 Rh6 h4 ...
>>21:56 11    6.15  42116395  h5 Ng6 Rh7 exf6 Qxf6 Ne5 Rh6 Nf3 ...
>>
>>if White box checked in Thinking Lines window
>>Time  Depth Score Positions Moves
>>0:04  7     -5.25  210887    h5 Ng6 Rh7 exf6 Qxf6 Ne5 Rh6 Qc2
>>0:13  8     -5.01  716123    h5 Ng6 Rh7 exf6 Qxf6 Ne5 Rh6 Qd2
>>0:35  9     -5.46  2169809   h5 Ng6 Rh6 Bxg5 fxg5 Qf3 Bxb5 Bxb5+ ...
>>1:52  10    -5.71  7208736   h5 Ng6 Rh7 exf6 Qxf6 Ne5 Rh6 h4 ...
>>10:49 11    -6.15  42116395  h5 Ng6 Rh7 exf6 Qxf6 Ne5 Rh6 Nf3 ...
>>
>>Everything is the same in these two charts except the signs of the scores and
>>the times. That's because the custom personality is identical to Chessmaster,
>>just with a different name.  The first chart takes twice as much time because
>>another engine was running in the background, unknown to me (inadvertently, i.e.
>>that's another major problem with CM8000!?).
>>
>>Although it would be possible to define a special protocol to make these results
>>acceptable, that would complicate things unnecessarily, and will cause mass
>>confusion because it departs from what almost everyone expects.  Again, the
>>standard protocol is that the score is positive when white has an advantage, and
>>is negative when black has an advantage -- independent of who has the move.  It
>>should also be independent of which box(es) is checked in the Thinking Lines
>>window!
>>
>>Obviously white is winning in this position, so the signs of the scores should
>>be positive in all cases.
>>WP
>
>I cannot duplicate this. How are you setting up a position with Black to move,
>and then clicking on the White checkbox and getting output? The White engine
>should not start thinking (in this instance) until it is its turn to move? Could
>you give the full move list that arrived at this position?
>
>Also, it should be noted that the bug involving negative scores less than -1.00
>has been found and fixed. Thanks again for your assitance,
>
>jm


heh this is pretty standard now, I mean, having all these bugs fixed by the fans
so quickly.  Bethsoda released a game called Sea Dogs recently, that had a boat
load of bugs (pun intended).  Over the next week, their message board basicly
was the beta test forum.  ;)

JW



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