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Subject: Re: anti-computer strategies?

Author: Lin Harper

Date: 03:06:26 12/13/00

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On December 12, 2000 at 22:12:04, Robert Hyatt wrote:

>On December 12, 2000 at 18:15:14, Mike S. wrote:
>
>>On December 12, 2000 at 16:19:27, Robert Hyatt wrote:
>>
>>>(...)
>>>
>>>The real problem is that GMs that are not in the top 100 give programs fits on
>>>ICC all the time.  I won't mention names, but it is common.  Because they tend
>>>to play the opponent, which is perfectly normal.  I don't think a GM would care
>>>_which_ computer he has to play, but he would certainly want to know that he
>>>is playing a computer (I think computers are more similar than most would give
>>>them credit for being).
>>

   What's Roman Dzhindi's handle on ICC?
>>I'd be interested, what your opinion is from watching these ICC GM games: What
>>is the most important, or most often successfully used anti-computer strategy?
>>Is it
>>
>>a) avoiding tactics and using superior positional knowledge
>>b) following long-term ideas or plans, which the computer fails to understand
>>c) preparing for a king attack slowly, and the computer defends too late
>>d) looking for a transition into a better endgame, or
>>e) something else (?)
>>
>>Thanks,
>>M.Scheidl
>
>
>The idea is to first block the position.  Normally you would first block the
>center, then as the computer tries something on the queenside, you take every
>opportunity to block things there, or, on occasion, let the queenside sorty
>draw the computer's queen offside chasing a pawn.  It then can leave itself
>wide open for a slowly developing kingside attack.  The rule of thumb is _first_
>position your pieces, and _then_ push the pawns.  Because the program  will
>see what is going on once the pawns start moving.  If you do it right, it will
>be too late.
>
>Another strategy is to simply block the position completely, keeping yourself
>one pawn break to play at the right time.  Generally programs will not
>understand the position and will be out of position when the break comes.
>
>A good person to watch is Roman Dzhindi...  He is very good at this sort of
>playing, and drives programs into the ground if they don't try _very_ hard to
>prevent the blocked position early...



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