Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: anti-computer strategies?

Author: Robert Hyatt

Date: 08:35:28 12/13/00

Go up one level in this thread


On December 13, 2000 at 06:06:26, Lin Harper wrote:

>On December 12, 2000 at 22:12:04, Robert Hyatt wrote:
>
>>On December 12, 2000 at 18:15:14, Mike S. wrote:
>>
>>>On December 12, 2000 at 16:19:27, Robert Hyatt wrote:
>>>
>>>>(...)
>>>>
>>>>The real problem is that GMs that are not in the top 100 give programs fits on
>>>>ICC all the time.  I won't mention names, but it is common.  Because they tend
>>>>to play the opponent, which is perfectly normal.  I don't think a GM would care
>>>>_which_ computer he has to play, but he would certainly want to know that he
>>>>is playing a computer (I think computers are more similar than most would give
>>>>them credit for being).
>>>
>
>   What's Roman Dzhindi's handle on ICC?


Roman plays anonymously on ICC, and I always respect such a request from
GM players, so that I don't reveal their handles.  You might pick some of
the top engines, do a "history" on them, and see if you find a common
opponent that wins more games than usual.  :)




>>>I'd be interested, what your opinion is from watching these ICC GM games: What
>>>is the most important, or most often successfully used anti-computer strategy?
>>>Is it
>>>
>>>a) avoiding tactics and using superior positional knowledge
>>>b) following long-term ideas or plans, which the computer fails to understand
>>>c) preparing for a king attack slowly, and the computer defends too late
>>>d) looking for a transition into a better endgame, or
>>>e) something else (?)
>>>
>>>Thanks,
>>>M.Scheidl
>>
>>
>>The idea is to first block the position.  Normally you would first block the
>>center, then as the computer tries something on the queenside, you take every
>>opportunity to block things there, or, on occasion, let the queenside sorty
>>draw the computer's queen offside chasing a pawn.  It then can leave itself
>>wide open for a slowly developing kingside attack.  The rule of thumb is _first_
>>position your pieces, and _then_ push the pawns.  Because the program  will
>>see what is going on once the pawns start moving.  If you do it right, it will
>>be too late.
>>
>>Another strategy is to simply block the position completely, keeping yourself
>>one pawn break to play at the right time.  Generally programs will not
>>understand the position and will be out of position when the break comes.
>>
>>A good person to watch is Roman Dzhindi...  He is very good at this sort of
>>playing, and drives programs into the ground if they don't try _very_ hard to
>>prevent the blocked position early...



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.