Author: Bruce Moreland
Date: 19:33:27 12/13/00
My program was down a couple of pawns against Crafty in an opposite bishop ending with rooks on the board, when suddenly it traded off a couple of pawns, traded off the rooks, ran with its king into a corner, and declared the position equal: [D]8/8/3b4/8/7k/6pp/8/5B1K w - - 0 1 I couldn't figure out why it was smart enough to have a draw score for this position, then it occurred to me that Crafty has B + wrong RP :-) I'd been rearranging some data structures and introduced a bug. Fortunately, the bug caused the program to play the ending perfectly. bruce
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