Author: Peter Kappler
Date: 20:35:04 01/25/98
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>Another poster replied that it was too slow. I suspected it might, >so I asked before I expended the energy. > >So I guess it's best to allocate more memory than required >from the start, similiar to dimensioning a move array >with 100xMAXPLY elements. > Absolutely correct. Don't get too caught up in the construction/destruction of objects at runtime. Waste some memory. It's cheap! ;-) --Peter
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