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Subject: Re: Artificial Intelligence

Author: Don Dailey

Date: 18:20:29 01/28/98

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On January 28, 1998 at 17:36:06, Bruce Moreland wrote:

>
>On January 28, 1998 at 16:38:14, Don Dailey wrote:
>
>>>I am not a big Carl Sagan fan, but in one of his books, I believe it was
>>>The Dragons of Eden, I think he suggested that intelligence is an
>>>individual's capacity for adaptation.  Sorry for the vagueness but I
>>>read all of his stuff in approximately 1980.
>>>
>>>Personally, I think this definition is a good one, better than the one
>>>in the OED at describing this part of the word's meaning.
>>
>>This is not a bad definition.  There is a real sense that most chess
>>programs do not adapt (but there programmers do from version to
>>version.)
>>
>>The learning stuff in some of the programs does try to provide
>>adaptation
>>at least weakly.
>
>I think they adapt like crazy.  Put some pieces on the board and see
>what happens.  They'll always try to find a good move, and often they
>will succeed, they are general-purpose problem solvers, within the
>domain of chess.

Yes I guess they do adapt.  I was thinking about it from the learning
point of view and didn't consider the  adaptations they constantly
perform.


>I don't think that learning is a requirement for an AI topic, is it?

It might be actually.  I haven't heard  a formal definition in a long
time but I do remember memory being considered a very important part
of intelligence.   You could probably easily argue that this requirement
is met with chess programs.   I may have assumed the memory part had
to do with learning.  You could even argue that the search is learning
too (boy this is a slippery subject.)  Remember though, I'm one of those
that believe it's proper to consider chess programs as AI.


>Adaptation doesn't have to involve repeated encounters with a similar
>situation, it can come into play when you see a completely new
>situation.
>
>There are lots of places to apply what has traditionally been thought of
>as AI to chess, not necessarily just in the search.  I think Crafty's
>learning is an interesting AI experiment -- Bob is teaching Crafty to
>play a series of chess games well rather than just one.
>
>I think he should find some examples where it has adapted in order to
>improve its results against specific opponents, and write something up,
>I think it would make an interesting article.
>
>bruce



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