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Subject: Re: Maybe a stupid experiment...

Author: Ricardo Gibert

Date: 14:01:35 01/03/01

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On January 03, 2001 at 09:52:06, José Carlos wrote:

>  Lately, people have been talking here about significant results. I'm not
>really sure if probabilistic calculus is appropiate here, because chess games
>are not stocastic events.
>  So, I suggest an experiment to mesure the probabilistic noise:
>
>  -chose a random program and make it play itself.
>  -write down the result after 10 games, 50 games, 100 games...
>
>  It should tend to be an even result, and it would be possible to know how many
>games are needed to get a result with a certain degree of confidence.
>  If we try this for several programs, and the results are similar, we can draw
>a conclusion, in comparison with pure probabilistic calculus.
>
>  Does this idea make sense, or am I still sleeping? :)
>
>  José C.

You can model perfectly what will happen with a trinomial distribution. This
assumes the program does not learn from past games. You can run an experiment of
1000 games and get the results of White win%, Black win% and draw%. With this
you calculate whatever you want for that *particular* program, but the results
will be different for different programs. That's the problem. You've measured
something vary narrow in scope. How a program will perform against itself is not
very interesting and if the program then gets modified for whatever
reason,...then you must start from scratch :-(



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