Author: Robert Hyatt
Date: 11:09:24 01/05/01
Go up one level in this thread
On January 05, 2001 at 08:50:43, José Carlos wrote: >On January 05, 2001 at 08:38:07, Uri Blass wrote: > >>On January 05, 2001 at 08:04:38, Ulrich Tuerke wrote: >> >>>On January 05, 2001 at 07:50:42, Mark Schreiber wrote: >>> >>>>In the match with v/d Wiel, Rebel is running on P3 866 MHz. Using a faster >>>>computer would be an improvemnt. Maybe a P4 1.5 GHz. They could also improve >>>>Rebel to run on dual or multi processor like Junior. The Junior that ran on an 8 >>>>processor at Dortmund would clobber v/d Wiel. At Dortmund, Junior performed at >>>>Fide 2700. >>> >>>You are wrong. Van der Wiel enforces games which are highly non-tactically. A >>>high node/sec won't help here. Deep Junior would have the same trouble. >>> >>>Uli >> >>I disagree. >>Programs can find better positional moves when they search deeper. > > But the curve strength/speed in non-tactical positions is almost flat. > For examples, if a program doesn't understand weak pawns, a speed improvment >won't help it unless it can find the loss of the pawn, which turns the position >into tactics. > I understand speed can help sometimes in strategical positions, very few IMO. > > José C. > >>Uri Speed is absolutely _not_ going to repair holes in a program's evaluation. If it is missing something important (say how to handle blocked pawn positions) then making it run 10x faster won't help one iota...
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