Author: Thomas Mayer
Date: 13:00:20 01/07/01
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Hi David, On January 07, 2001 at 15:05:37, David Rasmussen wrote: >I know, but while it is hard to write a program that doesnt get trashed by >crafty, it is not very hard to write a program that knows the rules of >castling... well, so try it yourself, castling, en passant and pawn-promotion are the most work in move gen and bugs there are really hard to find... Greets, Thomas
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