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Subject: Re: CM8000 Patch update

Author: stuart taylor

Date: 15:38:27 01/08/01

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On January 08, 2001 at 18:00:12, John Merlino wrote:

>Here are all of the significant items that have been addressed since my last
>patch update, to the best of my memory. I may have missed one or two, or have
>included one or two that were in my previous post, for which I apologize in
>advance:
>
>-- Fixed three Windows-2000/NT specific crashes. The first involved making a
>wrong move in a tutorial question. The second involved Practice Openings and the
>program making the last move in the opening. The third involved menu navigation.
>The last of these no longer crashes, but still does not work perfectly, so the
>team is still on it. These were the only known Windows-2000/NT specific bugs.
>
>-- Made some modifications to the Winboard protocol parser that allow several
>more XBoard engines to work properly with Chessmaster. Engines that send their
>moves in SAN are now supported. Other notable engines that now work are Phalanx,
>TAO and The Crazy Bishop. However, a few engines, such as Crux and Amy,
>apparently only work if they are put in "post" mode by activating their
>corresponding checkbox in the Thinking Lines window.
>
>-- Fixed a problem with the minimum size of the Thinking Lines window that could
>allow the user to size the window to make it appear as though there was no
>thinking output being displayed.
>
>-- Fixed a bug that would prevent game annotations to be saved in the PGN
>format, copied to the clipboard or printed.
>
>-- Fixed two bugs in the Solve for Mate feature. The first one could cause any
>computer personalities involved in the game to get "out of sync" with the board
>if the "Move" button was pressed after a mate was found. The second one could
>cause an extra instance of The King engine to be left running after the "Cancel"
>button was pressed after a mate was found.
>
>-- You can now resign any game even when it is not your turn. If a human is
>playing a computer personality, using the Resign feature will assume that the
>human player is resigning, regardless of whose turn to move it is. If two human
>players are in the game, then it will be assumed that the player that is
>resigning is the one that is currently on the move. If two computer
>personalities are in the game, attempting to resign will do nothing and the new
>"Adjudication" feature can be used (in the case of games in the Tournament
>Room).
>
>-- Fixed a bug that caused improper formatting of the time represented by the
>Time Stamp Annotation feature.
>
>-- Fixed a bug involving Thematic piece movement sounds in which the proper
>theme might not be used when switching rooms and/or shutting down and restarting
>Chessmaster.
>
>-- Fixed a bug involving the "Whitney Metal" and "Staunton Cherry Wood" piece
>sets where the wrong set type could be placed on a board (i.e. the "Perspective"
>version of the pieces placed on an "Over the Shoulder" board).
>
>-- Added "context menu" right-click support to the Game Status window.
>Right-clicking on this window will now bring up the same options as
>right-clicking on the current room's wallpaper.
>
>-- Fixed a bug in Move Advice that would not remove a pawn that was captured en
>passant.
>
>-- Fixed a bug in which using the Flip Board command on a perspective piece set
>would not cause the pieces to draw properly.
>
>-- The "TimeControl" PGN header tag is now supported. At this time, though,
>there is no support in the PGN format of different time controls for different
>players. If you are saving a game in PGN format in which there are different
>time controls for White and Black, the "TimeControl" tag will display the time
>control for White only.
>
>The patch is still on schedule to be released in 3-4 weeks. Anybody who would
>like the complete list of bugs that have been fixed, please let me know and I'll
>e-mail you.
>
>jm

What about things affecting playing strength, tactical, positional knowledge
etc. I keep seeing people say that previous versions are stronger, as strong, or
give or take-about the same (more or less).
S.Taylor



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