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Subject: Re: Gandalf HASH notice for all!!

Author: Jouni Uski

Date: 04:06:04 01/09/01

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On January 09, 2001 at 06:47:16, Ulrich Tuerke wrote:

>On January 09, 2001 at 06:18:29, Steffen Jakob wrote:
>
>>On January 09, 2001 at 05:36:26, Ulrich Tuerke wrote:
>>
>>>On January 09, 2001 at 04:55:19, Jouni Uski wrote:
>>>
>>>>On January 09, 2001 at 04:08:38, Ulrich Tuerke wrote:
>>>>
>>>>>On January 09, 2001 at 03:09:39, Jouni Uski wrote:
>>>>>
>>>>>>If I am not complete wrong please note:
>>>>>>
>>>>>>Because Gandalf is so slow in NPS sense (about 1/4 of many top engines) it needs
>>>>>>much less HASH table RAM than other programs and if You give too much HASH it
>>>>>>weakens engine! So my recommendation:
>>>>>>
>>>>>>  500 Mhz PC 32MB
>>>>>> 1000 Mhz PC 56MB
>>>>>>
>>>>>>The readme.txt to use 104MB for >128MB PC is not wise at all.
>>>>>>
>>>>>>Jouni
>>>>>
>>>>>I don't see, why "too much" hash could do any harm.
>>>>>Uli
>>>>
>>>>I am not sure may be there is minor bug in hashing code. With 104MB (or similar)
>>>>clearing of hash seems to take 5-10 seconds in my PC!
>>>
>>>This sounds weird. You shouldn't need 5-10 seconds for memory operations.
>>>Perhaps your hash size is too close to your memory size and Windows starts
>>>paging ?
>>
>>It depends if you simply clean the whole memory with zeroes or if you set a flag
>>for each hash entry. In that case it is indeed better not to use large hash
>>tables if you are low on time (e.g. in bullet games).
>>
>>Best wishes,
>>Steffen.
>
>Come on, 5-10 seconds ! This must be massive hard disk access. A "memset" for
>hundreds of MB can't take that long.

It's not hard disk access - I have 192MB RAM installed and disk LED is not
blinking either.

Jouni



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