Author: Thomas Mayer
Date: 10:11:12 01/09/01
Go up one level in this thread
Hi Aloisio, On January 09, 2001 at 10:04:04, Aloisio Ponti Lopes wrote: >On January 09, 2001 at 08:43:53, Thomas Mayer wrote: > >>I have tested the winboard-adapter of shredder 5 ... And well, the result above >>could be in the margin of errors, it is a short row of games, but for sure the >>shredder 5 GUI hurts Crafty, because it is nearly the same then the Chessbase >>gui but does not send anything to the engine to understand that. Shredder 5 >>sends after every move a new command, so every information from the last search >>get lost. There is no "shredder" command to inform the engine that it is working >>under the shredder-gui so it can't react on that... (Only engine I know so far >>which has an special shredder 5 - mode is my little Quark... but even with that >>it can not beat crafty... :) >So how can it be avoided? > >1) Modifying Crafty or >2) Modifying the Shredder5 GUI ? for sure modifying the GUI... Think about that: There is a well known and perfect described standard namen winboard... so who has made something wrong, the guy who has implemented the standard in its engine correct or the GUI who uses a crippled version of it in its GUI... I am also not very happy about the "fritz" command under chessbase GUIs... Well, that gives us programmers a change to do a workaround but WHY THE HELL should always we adjust to those dump winboard-adapters ? Couldn't they implement the standard as it is described by Tim Mann ? Greets, Thomas
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.