Author: Hermano Ecuadoriano
Date: 13:21:40 01/09/01
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I only want to complete my previous reply to you, so I've snipped almost everything. [ Here was the documentation of the "new", "force", "send movelist", etc. from http://www.chessbase.com/Products/engines/winboard/tech.htm ] >I hope they don't really do that. If so, it is _horrible_. I won't insult >the word "broken" by using it in this context. >This is all utter nonsense. The winboard engine protocol is well-known, it >works _perfectly_ with winboard/xboard. Why can't the GUI designers/writers >simply follow the protocol rather than hacking in ugly ways of doing things? Thank you. With regard to Chessbase: I understand that you are in the UNIX world, and very busy. But I am surprised that you appear to have forgotten about the above. When the matter first became known, some two years ago (?), there were long threads about it here and in the (formerly useable) rgcc. I believe your crafty CB native engine is working right now, but when Fritz5(?) or Fritz5.32(?) first came out with the "engine research" feature, and this was trumpeted a great deal of course, the first crafty engine you provided to them(?), or authorized them to use(?), I don't remember the exact details, wasn't running right. Someone noticed that it was restarting it's thinking every move, even in extreme time trouble! Then, when the above became fully known and admitted, after much argumentation and testing, I clearly remember you posting that you "WERE NOT AWARE" of these injuries inflicted upon Crafty! That was one of the reasons, along with the humiliation suffered by HIARCS6.eng, that I became so incensed about this matter. With regard to the Shredder GUI: If it is shown that the Shredder GUI does these same things, I think the case will have been made. I think others have posted that it does. With regard to Lokasoft and Lex Loep: It appears that he has done it right with the ERT beta. He deserves full recognition and gratitude for this. And trust.
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