Author: Jari Kylmälä
Date: 06:06:45 01/16/01
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On January 16, 2001 at 06:19:40, Ed Schröder wrote: >New in Century 3 (being in auto232 mode) is that so now and then the >program checks itselfs by doing a 11 ply search (about 10-15 seconds) >from the start position. The total number of nodes is checked and if >they don't match (they should always match of course) the engine is >damaged and an error message is written in the log-file AUTO232.LOG > >Even if only ONE error would occur that is the ultimate proof the >autoplayer software damages Rebel playing strength as suspected since >years. > >The error message "engine damaged" can be found almost without exception >in the log-file after each autoplayer session. > How is this actually possible? Century or AUTO232 has a memory flaw and somehow AUTO232 is writing somewhere in the memory which should be allocated by Century? I don't have AUTO232 myself so I don't fully know how it's functioning or the protocol/interface it uses but this sounds very strange to me. -- Jari
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