Author: Gregor Overney
Date: 23:51:13 01/16/01
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On January 16, 2001 at 17:53:26, Roy Eassa wrote: >On January 16, 2001 at 17:30:51, John Wentworth wrote: > >>What programs would be on an American team, other than Crafty ? > >I was kind of wondering that too. How has Europe come to dominate in this >field? And should we expect top programs from India or China soon? (I know for >a fact that India is bursting with brilliant programmers.) I am sure that Japan, Taiwan, and China invests in algorithmic research to develop a Go playing system that can beat a human player at the master level. (Was it NEC that promised big bugs for the developers that can achive this before end of 2000?) In Chess, this has been achieved. Crafty on a good system can win most of the games against masters in Chess (strength 2200 - 2400 at 2/40). And since a computer system won against Kasparov, well, there's not too much glory and fame in developing a Chess engine that beats even the world champ. Of course, this is still a very great accomplishment. - But, it has been done. Today, computer Chess is more for people who just like computer chess, but not for those who seek glory in programming algorithms. They want to tackle the unsolved mysteries of programming Go, speaker independent speech recognizers, engines with "artificial" intelligence, ......... Of course, it is possible that a new set of computer algorithms could proof to be very suitable also for playing Chess. But that's then more a interesting side effect. - Computer Chess is relevant for me, becuase I like to play Chess and love to see that computers can be programmed to play it very well. The question about human vs. computer in playing Chess became less interesting to me. I think most of the excellent SW engineers from India and China would agree with this. - Computer Chess is great, but if it's not your hobby, why spend your effort on it? Gregor
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