Author: Ed Schröder
Date: 12:32:52 01/17/01
Go up one level in this thread
On January 17, 2001 at 14:42:15, Tony Hedlund wrote: >On January 17, 2001 at 04:22:18, Ed Schröder wrote: > >>On January 17, 2001 at 02:09:13, Garry Evans wrote: >> >>>On January 16, 2001 at 12:35:20, Ed Schröder wrote: >>> >>>>On January 16, 2001 at 09:06:45, Jari Kylmälä wrote: >>>> >>>>>On January 16, 2001 at 06:19:40, Ed Schröder wrote: >>>>> >>>>>>New in Century 3 (being in auto232 mode) is that so now and then the >>>>>>program checks itselfs by doing a 11 ply search (about 10-15 seconds) >>>>>>from the start position. The total number of nodes is checked and if >>>>>>they don't match (they should always match of course) the engine is >>>>>>damaged and an error message is written in the log-file AUTO232.LOG >>>>>> >>>>>>Even if only ONE error would occur that is the ultimate proof the >>>>>>autoplayer software damages Rebel playing strength as suspected since >>>>>>years. >>>>>> >>>>>>The error message "engine damaged" can be found almost without exception >>>>>>in the log-file after each autoplayer session. >>>>>> >>>>> >>>>>How is this actually possible? Century or AUTO232 has a memory flaw and >>>>>somehow AUTO232 is writing somewhere in the memory which should be >>>>>allocated by Century? I don't have AUTO232 myself so I don't fully >>>>>know how it's functioning or the protocol/interface it uses but this sounds >>>>>very strange to me. >>>> >>>>Yes it is strange. The suspect is indeed the driver writes outside its >>>>own memory. I have asked for the source code of the driver but it is not >>>>available anymore. >>>> >>>>The other possibility Rebel hurts itself is very unlikely. Playing hundreds >>>>of engine-engine games never returns the the error message. >>>> >>>>Ed >>>> >>>> >>>>>-- >>>>>Jari >>> >>> >>> >>> >>> >>> Actually I was very surprised at the SSDF result of rebel Century vs Fritz, My >>>Buddy and I played a 20 game match, I have a 750 using Century 3 and My Friend >>>has A Thunderbird 1000, the games were played manually , Century slaughtered >>>Fritz 13-7 !!! and he had the much faster hardware! >> >>It has been reported to me by almost all people who still take the time to >>play manual games that the results of Rebel differ significant playing >>manual or auto232. It is just a confirmation of what I suspected first, now >>proven by the introduction of the log-file. Also almost all manual events >>Rebel participated (manually) till now have been successful with the exception >>of the "Thueringen" tournament. But then in this tournament Rebel played with >>an untested personality and also in some games the "Playing Style" was set >>to "defensive" which is a disaster. >> >>Rebel Century 3 (manual) results (without Thueringen) are listed on: >> >>http://www.rebel.nl/r11-resu.htm >> >> >>Most German testers got the message and if they include Rebel in a tournament >>Rebel's games are played manually and I am most thankful for that. >> >>>Something is definitely >>>wrong with ssdf testing. >> >>The SSDF people do a fine job only that they should start to believe producers >>when they put something in the manual instead of calling them bad losers. But >>apparently producers are all liars looking for poor excuses if their baby does >>not perform well on their list. They don't even ask themselves the possibilty >>if they (maybe) could be wrong in their judgement. >> >>Ed Hi Tony, >I have a similar auto232.log file that James Walker show us. And we do believe >*you* Thank you! >(not what every producer put in there manual) that auto232 can hurt >Century 3's performance. As Thoralf stated in his comments to the latest list. >And if it hurt so bad as this match indicates, we might have taken a wrong >decision. But did we/you know how much the autoplayer software damages Rebel >playing strength? The sad thing is that I really have no idea about the damage, only that there is damage. I wish I could give you a more concrete answer as I am of course also curious how Rebel would do in comp-comp as I still believe in your concept playing hundreds of games. I stopped hunting for the bug when I saw the results of the log-file and have put my cards on the Rebel-Tiger GUI. Keep up the good work. Ed >Tony
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