Author: Wayde Beasley
Date: 11:34:50 01/18/01
Go up one level in this thread
On January 17, 2001 at 23:31:14, Dann Corbit wrote: >On January 17, 2001 at 16:10:27, Wayde Beasley wrote: >>On January 16, 2001 at 09:32:55, Robert Hyatt wrote: >>>On January 16, 2001 at 07:41:48, Jason Williamson wrote: >>> >>>>On January 15, 2001 at 10:19:21, Robert Hyatt wrote: >>>> >>>>>On January 14, 2001 at 23:08:33, Wayde Beasley wrote: >>>>> >>>>>>It appears to me that Crafty 18.01 now posts moves to xboard in the short >>>>>>algebraic notation rather than coordinate notation like crafty 17.14 >>>>>> >>>>>>Is this an intended change? Is there a tweak to make 18.01 go back to plain 'ol >>>>>>"move d7d5" >>>>>> >>>>>>thx >>>> >>>>>SAN is now _the_ way output is displayed, since xboard/winboard now support >>>>>this. I never liked e2e4 and such nonsense, but included it to be compatible >>>>>with xboard. That is no longer needed. >>>>> >>>>>I'm not sure why you would want to "go back" to the broken form of output, >>>>>particularly when you don't see it.. >>>> >>>> >>>>simple it breaks the chessmaster connectivity. :) >>> >>> >>>I would assume it is trivial to make Chessmaster handle SAN, since it supposedly >>>handles PGN just fine. And PGN uses SAN... >> >> >>I can think of NO reason to change the code for sending moves to the GUI. This >>is not end-user stuff. > >For human understanding when debugging it. > >>All it does is break connectivity with everything except >>Winboard. > >When that is the only thing it is designed to work with, I don't see too big of >a problem. Use crafty 17.14 if you don't want the new capability. In the >meanime, those who copy the Winboard interface will add this simple step. > >> What's the REAL point of this change? Why not facilitate the >>Chessmaster GUI users? > >Chessmaster Winboard interface is brand new. I am quite sure that Dr. Hyatt >does not use Chessmaster, since he runs exclusively on Unix flavors. > >>Why did you go to the extra trouble of tinkering with >>that part of the Crafty code? > >To match the new specification for Winboard engines proposed by Tim Mann. > >> It seems absolutely pointless. > >Not to me or to any other programmers. The nightmare of possible move sequences >given to Winboard should be abolished and nothing but SAN accepted. > >> But, hell, it's >>your program right? And you can do what you want with it. Just wish Crafty >>would stick standards instead apparently trying to deliberately break >>connectivity with non-Tim Mann programs like Chessmaster. > >The standard is exactly what Crafty is adhering to. Tim Mann is the author and >the owner of the standard. It is exactly adherence to this standard that you >are complaining about. Tim Mann does NOT own the standard. He just owns a PROTOCOL, but not the STANDARD. It is the engine-writers that set standards or adopt standards by choosing to use Tim Mann's protocol. The standard is just that because the engine people have chosen to adhere to a single protocol. Tim Mann is in no position to alienate engine-writers from further use of any standard or any protocol, for that matter. Just had to make that point.
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