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Subject: Re: R. Hyatt, Crafty style move generation

Author: Dann Corbit

Date: 13:37:23 01/23/01

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On January 23, 2001 at 16:11:12, Larry Griffiths wrote:
[snip]
>I would think that increasing the performance of my move generation would help
>the search since making and unmaking moves is only a subset of the moves that
>are generated.  This increase in Moves-Per-Second is mainly due to combining all
>the generate code from my Piece classes into ONE big chunk of code.  I think
>that I am getting a performance increase due to the elimination of calling
>Genmoves for each piece.

Lots of compilers have a setting that allows the compiler to inline like a
madman.  I prefer that approach, since it makes the code a bit easier to
understand.



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