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Subject: Re: If you like to solve easy forced mate...

Author: leonid

Date: 15:11:02 01/24/01

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On January 24, 2001 at 16:57:50, Paul wrote:

>On January 24, 2001 at 16:22:56, leonid wrote:
>
>>On January 24, 2001 at 11:43:03, Paul wrote:
>>
>>>On January 24, 2001 at 11:38:17, leonid wrote:
>>>
>>>>Are those forced mate positions came from chess championships? I doubt very
>>>>much. They are very good for fun and revision of code. They are useful. But I
>>>
>>>Most of the high mate ones: WM18, WM10, WM9, etc were from actual games ...
>>>but I haven't the time to check right now.
>>
>>Than it came to me as big surprise. It look as more probably that those mate
>>positions were found after the game, when some detailed and deep thinking was
>>possible. During the championship, when people have only some one or one half of
>>a minute to think (I actually don't know how long time usually each game take)
>>it is highly improbable that somebody will reach mate even at 9 moves. My guess
>>is that it should be mainly around 3 and 7 moves. I could be wrong.
>
>Aahh ... no you're probably right, I don't know if the players found the mates.
>Also, the games could have been between computerprograms! But above you asked
>if the positions were from championships, and I think they were :)
>
>Paul

Now I see my mistake. I had in my mind play between human without saying this.

I think that all chess program are now just beyond human capacity to solve the
forced mate in main situation. Will be nice to be able to confirm somehow this
personal impression.

Leonid.




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