Author: Heiner Marxen
Date: 10:22:50 01/27/01
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On January 27, 2001 at 10:10:47, Severi Salminen wrote: >>You can go even faster if you remove checks to see that the moves are legal and >>just go with pseudo-legal moves. > >Now I'm generating all pseudolegal moves (first all good (SEE) captures, then >killers, then the rest sorted by history values and bad captures) and testing >the legality after making the move. I don't know if that can be improved? When in check most pseudolegal moves are not legal. That can waste a lot of move do/undo. Here a special move generation can help. Bob said, Crafty does that. Heiner >>IOW, you are right, you cannot make _any_ assumptions based on NPS. MCHESS has >>demonstrated this for a decade or so, I think. > >And Crafty: pretty low on NPS and pretty high on strength... > >>On the other, other hand, a really, really fast move generator doesn't hurt a >>thing. > >Yep, "a really, really fast move generator" - my favorite daydream! > >Severi
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