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Subject: Re: A story about NPS

Author: Larry Griffiths

Date: 17:38:49 01/27/01

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On January 27, 2001 at 13:23:29, Dieter Buerssner wrote:

>On January 27, 2001 at 10:10:47, Severi Salminen wrote:
>
>>>You can go even faster if you remove checks to see that the moves are legal and
>>>just go with pseudo-legal moves.
>>
>>Now I'm generating all pseudolegal moves (first all good (SEE) captures, then
>>killers, then the rest sorted by history values and bad captures) and testing
>>the legality after making the move. I don't know if that can be improved?
>
>A possibility is, just to not test for legality at all. Call search
>again, and when the move generation shows a capture of the king, return
>immediately. I tried this once, and it can speed up things a little bit.
>
>Later, I gave up on the idea. I spend less than 10% in my Incheck routines.
>So no major speedup can be expected in general. The more complicated code
>(especially in the case of null moves, or in my case, when really in check,
>because I do not have a check evasion move generator), did not warrent
>1% speedup or so.
>
>Regards,
>Dieter

Alas Dieter,

I also tried the capture of the king and went back to an Incheck routine.

Larry.



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