Author: Dann Corbit
Date: 20:24:08 01/30/01
Go up one level in this thread
On January 30, 2001 at 23:12:30, Robert Hyatt wrote: [snip] >I agree that if I play games against old GNU chess versions, I don't see that >kind of nonsense very often, and that most of this is highlighted by the fact >that the two versions I am testing are _very_ close to each other, making the >test very difficult to interpret. Which brings up an interesting point -- with close engines we *do* have a sort of unstable equilibrium. It could take ten thousand matches before we find out if some small change produces an incremental value. So how *do* we check to see if an idea is a good one?
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.