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Subject: xboard 4.2.0beta bug?

Author: David Rasmussen

Date: 09:05:03 01/31/01


I got this output with -debug:

recognized 'normal' (-1) as variant normal
WinBoard 4.2.0beta + chezzz
Reset(1): gameMode 0
recognized 'normal' (-1) as variant normal
GameEnds(0, (null), 2)
StartChildProcess (dir="c:\cpp\newchezzz\chezzz\") chezzz
160 >first : xboard
protover 2
160 >first : new
random
160 >first : level 0 2 12
160 >first : post
160 >first : hard
160 >first : easy
200 <first : Chezzz version 1.0 alpha
200 <first : Initializing...
220 <first : Reading configuration file...
220 <first : WHITE(1): feature ping=1
220 <first : feature setboard=1
220 >first : accepted setboard
220 <first : feature playother=1
220 >first : accepted playother
220 <first : feature san=1
220 >first : accepted san
220 <first : feature time=1
220 >first : accepted time
220 <first : feature draw=0
220 >first : accepted draw
220 <first : feature sigint=0
220 >first : accepted sigint
220 <first : feature sigterm=0
220 >first : accepted sigterm
220 <first : feature reuse=1
220 >first : accepted reuse
220 <first : feature analyze=0
220 >first : accepted analyze
220 <first : feature myname="Chezzz 1.0 alpha"
220 >first : accepted myname
230 <first : feature colors=0
230 >first : accepted colors
230 <first : feature ics=1
230 >first : accepted ics
230 <first : feature name=0
230 >first : accepted name
230 <first : feature done=1
230 >first : accepted done
2874 >first : force
StartChildProcess (dir="c:\cpp\newchezzz\chezzz\") chezzz
2874 >second: xboard
protover 2
2884 <second: Chezzz version 1.0 alpha
2884 <second: Initializing...
2894 <second: Reading configuration file...
2894 <second: WHITE(1): feature ping=1
2904 <second: feature setboard=1
2904 >second: accepted setboard
2904 <second: feature playother=1
2904 >second: accepted playother
2904 <second: feature san=1
2904 >second: accepted san
2904 <second: feature time=1
2904 >second: accepted time
2904 <second: feature draw=0
2904 >second: accepted draw
2904 <second: feature sigint=0
2904 >second: accepted sigint
2904 <second: feature sigterm=0
2904 >second: accepted sigterm
2904 <second: feature reuse=1
2904 >second: accepted reuse
2904 <second: feature analyze=0
2904 >second: accepted analyze
2904 <second: feature myname="Chezzz 1.0 alpha"
2904 >second: accepted myname
2904 <second: feature colors=0
2904 >second: accepted colors
2904 <second: feature ics=1
2904 >second: accepted ics
2904 <second: feature name=0
2904 >second: accepted name
2914 <second: feature done=1
2914 >second: accepted done
4877 >second: new
random
4877 >second: ics -
4877 >second: level 0 2 12
4877 >second: post
4877 >second: hard
4877 >second: easy
4877 >second: force
4877 >first : computer
4877 >second: computer
4877 >first : time 12000
otim 12000
4877 >first : go
4877 <first : move a4
4877 >second: time 12000
otim 12000
4877 >second: a44877 >second: go
4887 <second: Illegal move or command: 'a4go'
GameEnds(0, (null), 2)
9453 >first : force
9453 >second: force
9453 >first : quit
9453 >second: quit

The line I'm talking wondering about is

4877 >second: a44877 >second: go

Why is it sending the a4 without a '\n'?

The result is that it is really sending 'a4go', which my engine can't
understand...



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